@automerge/automerge - v2.2.2


This library provides the core automerge data structure and sync algorithms. Other libraries can be built on top of this one which provide IO and persistence.

An automerge document can be though of an immutable POJO (plain old javascript object) which automerge tracks the history of, allowing it to be merged with any other automerge document.

Creating and modifying a document

You can create a document with init or from and then make changes to it with change, you can merge two documents with merge.

import * as automerge from "@automerge/automerge"

type DocType = {ideas: Array<automerge.Text>}

let doc1 = automerge.init<DocType>()
doc1 = automerge.change(doc1, d => {
d.ideas = [new automerge.Text("an immutable document")]

let doc2 = automerge.init<DocType>()
doc2 = automerge.merge(doc2, automerge.clone(doc1))
doc2 = automerge.change<DocType>(doc2, d => {
d.ideas.push(new automerge.Text("which records its history"))

// Note the `automerge.clone` call, see the "cloning" section of this readme for
// more detail
doc1 = automerge.merge(doc1, automerge.clone(doc2))
doc1 = automerge.change(doc1, d => {
d.ideas[0].deleteAt(13, 8)
d.ideas[0].insertAt(13, "object")

let doc3 = automerge.merge(doc1, doc2)
// doc3 is now {ideas: ["an immutable object", "which records its history"]}

Applying changes from another document

You can get a representation of the result of the last change you made to a document with getLastLocalChange and you can apply that change to another document using applyChanges.

If you need to get just the changes which are in one document but not in another you can use getHeads to get the heads of the document without the changes and then getMissingDeps, passing the result of getHeads on the document with the changes.

Saving and loading documents

You can save a document to generate a compresed binary representation of the document which can be loaded with load. If you have a document which you have recently made changes to you can generate recent changes with saveIncremental, this will generate all the changes since you last called saveIncremental, the changes generated can be applied to another document with loadIncremental.

Viewing different versions of a document

Occasionally you may wish to explicitly step to a different point in a document history. One common reason to do this is if you need to obtain a set of changes which take the document from one state to another in order to send those changes to another peer (or to save them somewhere). You can use view to do this.

import * as automerge from "@automerge/automerge"
import * as assert from "assert"

let doc = automerge.from({
key1: "value1",

// Make a clone of the document at this point, maybe this is actually on another
// peer.
let doc2 = automerge.clone < any > doc

let heads = automerge.getHeads(doc)

doc =
automerge.change <
any >
d => {
d.key2 = "value2"

doc =
automerge.change <
any >
d => {
d.key3 = "value3"

// At this point we've generated two separate changes, now we want to send
// just those changes to someone else

// view is a cheap reference based copy of a document at a given set of heads
let before = automerge.view(doc, heads)

// This view doesn't show the last two changes in the document state
assert.deepEqual(before, {
key1: "value1",

// Get the changes to send to doc2
let changes = automerge.getChanges(before, doc)

// Apply the changes at doc2
doc2 = automerge.applyChanges < any > (doc2, changes)[0]
assert.deepEqual(doc2, {
key1: "value1",
key2: "value2",
key3: "value3",

If you have a view of a document which you want to make changes to you can clone the viewed document.


The sync protocol is stateful. This means that we start by creating a SyncState for each peer we are communicating with using initSyncState. Then we generate a message to send to the peer by calling generateSyncMessage. When we receive a message from the peer we call receiveSyncMessage. Here's a simple example of a loop which just keeps two peers in sync.

let sync1 = automerge.initSyncState()
let msg: Uint8Array | null
;[sync1, msg] = automerge.generateSyncMessage(doc1, sync1)

while (true) {
if (msg != null) {
let resp: Uint8Array =
(network.receive()[(doc1, sync1, _ignore)] =
automerge.receiveSyncMessage(doc1, sync1, resp)[(sync1, msg)] =
automerge.generateSyncMessage(doc1, sync1))


The only time conflicts occur in automerge documents is in concurrent assignments to the same key in an object. In this case automerge deterministically chooses an arbitrary value to present to the application but you can examine the conflicts using getConflicts.

import * as automerge from "@automerge/automerge"

type Profile = {
pets: Array<{name: string, type: string}>

let doc1 = automerge.init<Profile>("aaaa")
doc1 = automerge.change(doc1, d => {
d.pets = [{name: "Lassie", type: "dog"}]
let doc2 = automerge.init<Profile>("bbbb")
doc2 = automerge.merge(doc2, automerge.clone(doc1))

doc2 = automerge.change(doc2, d => {
d.pets[0].name = "Beethoven"

doc1 = automerge.change(doc1, d => {
d.pets[0].name = "Babe"

const doc3 = automerge.merge(doc1, doc2)

// Note that here we pass `doc3.pets`, not `doc3`
let conflicts = automerge.getConflicts(doc3.pets[0], "name")

// The two conflicting values are the keys of the conflicts object
assert.deepEqual(Object.values(conflicts), ["Babe", Beethoven"])

Actor IDs

By default automerge will generate a random actor ID for you, but most methods for creating a document allow you to set the actor ID. You can get the actor ID associated with the document by calling getActorId. Actor IDs must not be used in concurrent threads of executiong - all changes by a given actor ID are expected to be sequential.

Listening to patches

Sometimes you want to respond to changes made to an automerge document. In this case you can use the PatchCallback type to receive notifications when changes have been made.


Currently you cannot make mutating changes (i.e. call change) to a document which you have two pointers to. For example, in this code:

let doc1 = automerge.init()
let doc2 = automerge.change(doc1, d => (d.key = "value"))

doc1 and doc2 are both pointers to the same state. Any attempt to call mutating methods on doc1 will now result in an error like

Attempting to change an out of date document

If you encounter this you need to clone the original document, the above sample would work as:

let doc1 = automerge.init()
let doc2 = automerge.change(automerge.clone(doc1), d => (d.key = "value"))

The next module

There have been several additions and changes to the automerge API which are not backwards compatible. This API will become the API of the next major release of automerge. New applications should use the next module.


Re-exports ActorId
Re-exports Change
Re-exports Counter
Re-exports DecodedChange
Re-exports DecodedSyncMessage
Re-exports DelPatch
Re-exports Doc
Re-exports Float64
Re-exports Heads
Re-exports IncPatch
Re-exports InsertPatch
Re-exports Int
Re-exports MaterializeValue
Re-exports Patch
Re-exports PatchCallback
Re-exports PatchInfo
Re-exports PatchSource
Re-exports Prop
Re-exports PutPatch
Re-exports SpliceTextPatch
Re-exports SyncMessage
Re-exports SyncState
Re-exports Uint

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